Pre-built Distributions available here:
Gendl® is a Generative Programming and Knowledge Based Engineering framework, implementing concepts which date back to the 1980s and which cutting-edge companies have been quietly using to gain competitive advantage with mission-critical engineering applications. These concepts required hundreds of thousands of dollars investment in hardware and software just a couple decades ago. They are now at your fingertips as an integral part of the Open-Source ecosystem, running on commodity consumer-grade hardware.
Gendl allows for high-level declarative, object-oriented problem
solving and application development, including but not limited to the
ability to generate and manipulate 3D geometry. To solve a problem in
Gendl, you formulate it using the
define-object operator, which
allows you to specify inputs, outputs (
computed-slots), and child
objects, which then gives the ability to generate a “tree” of objects,
useful for decomposing complexity.
A graphical web-based interface, tasty, is available for interacting with your system as it is developed.
The web-based GUI framework used to make tasty (GWL) is also available for creating your own custom web-based user interfaces.
Gendl ships with a full set of wireframe 3D and 2D geometry primitives along with output lenses for standard browser-based viewing and exchange formats such as PDF, SVG, X3D, PNG, as well as DXF.
Optionally there is available a set of surface- and solid-modeling primitives which currently depend on SMLib, a commercial geometry kernel available from Solid Modeling Solutions, Inc. SMLib enables the use of standard CAD data exchange formats such as Iges, STEP, and STL (for 3D printing).
Common Lisp: Allegro CL 9.0, LispWorks 6.x, SBCL, or CCL (Clozure CL). Without web interface, initial ports to ECL, ABCL, and CLISP have also been completed.
Quicklisp (available from http://www.quicklisp.org)
Gnu Emacs (recommended Editor/IDE – native CL Editor/IDEs can also be used)
Standard Web Browser (Chrome, Firefox, Safari, IE, Opera). Pick one with WebGL support if possible (check here and here to check for WebGL browser support)
Curiosity, Creativity, and Courage
To load the entire system, you can do it with:
Now you can do a quick sanity check by visiting:
in your browser and trying to instantiate the default assembly tree (robot).
Slime (Superior Lisp Interaction Mode for Emacs) is recommended for developing Gendl applications with Emacs.
Slime is available with:
`Glime' is our Gendl-specific customizations to Slime. This is implemented entirely on the swank (Common Lisp) side of things, and can be loaded with
(load (compile-file ".../gendl/emacs/glime.lisp"))
Although not strictly necessary, the file
also provided and can be used as a starting point or reference for
loading Glime and Gendl into an emacs environment.
Documentation is published here, and this very much an active work in progress. Training tutorials and videos are also in progress and in their current state are available in the Documentation section on http://genworks.com.
Gendl is separated into layered components, some of which depend on others. Some components also depend on third-party external libraries, which are currently handled with the Quicklisp system.
At the core “kernel” is the
implemented with files in the folder
gendl/base/. This includes the
define-object and related macros as well as
core primitives such as
Including the base, there are eight modules supported with Gendl:
:base - (gendl/base/) Gendl language kernel for compiling
declarative object definitions and working with them at runtime.
:cl-lite - (gendl/cl-lite/) For compiling and loading directory
trees as projects. This can also generate ASDF files, and
supplements the standard use of asdf and quicklisp.
:geom-base - (gendl/geom-base/) Built-in Gendl 3D and 2D wireframe
primitives and cartesian coordinate system for basic geometry
generation and manipulation.
:gwl - (gendl/gwl/) Generative Web Language, for representing web pages
using GDL objects, includes Ajax-based web interaction with
:gwl-graphics - (gendl/gwl-graphics/) for including graphics
rendered from geometry object in GWL web pages.
:surf - (gendl/surf/) NURBS surface and brep/boolean solids
primitives (these don't do much without the underlying geometry
kernel middleware or implementation).
:tasty - (gendl/apps/tasty/) web-based testing, tracking, and
:yadd - (gendl/apps/yadd/) for self auto-documentation.
:regression - (gdl/regression) regression test utilities and tests.
If you have a different favorite solid modeling kernel (e.g. OpenCascade, Parasolid, Geometros sgCore), then an interesting project would be to interface the existing Surface package to that kernel, by implementing the methods in surf/source/methods.lisp.
The Surface (
:surf) package (in the
surf/ folder) contains all the
high-level Surface and Solid modeling primitives currently implemented
in Gendl. These primitives provide a protocol for what the objects
should be able to do (i.e. what messages they should answer), but
without the SMLib library and associated middleware available, they
will not be able to return any results. The SMLib kernel and
associated middleware are available as part of the commercial
Genworks® GDL product from Genworks®
Affero Gnu General Public License.
The AGPL, has the requirement that you release any derivatives and any applications compiled with Gendl under AGPL-compatible license (if distributed at all).
For Proprietary (closed-source) development and distribution, the commercial Genworks® GDL system (including Gendl® technology and, optionally, commercial CL engines, technical support, and commercial solid modeling engine) is available from Genworks.
Genworks offers a modest bounty for reporting of bugs on the Github Issues List. Please contact Genworks for details.
Genworks is open to considering bids for providing cleanly mergeable fixes to bugs listed on the Github Issues List. Please contact Genworks for details.