https://github.com/3b/clws.git
git clone 'https://github.com/3b/clws.git'
(ql:quickload :clws)
Currently requires SBCL or CCL, but shouldn't be too hard to port to other implementations/platforms supported by iolib.
Supports WebSocket draft protocols 7,8, and 13, and optionally 0.
Doesn't currently support wss: (TLS/SSL) connections, but proxying behind stud or stunnel should work.
First, set up a package:
(defpackage #:clws-echo
(:use :cl :clws))
(in-package #:clws-echo)
Then we can start the websockets server, here we use port 12345:
(bordeaux-threads:make-thread (lambda ()
(run-server 12345))
:name "websockets server")
Next we need to define a ‘resource’, which we will call /echo (so we will connect with URIs like ws://localhost/echo). To do that, we subclass ws-resource and specialize a few generic functions on that class:
(defclass echo-resource (ws-resource)
())
(defmethod resource-client-connected ((res echo-resource) client)
(format t "got connection on echo server from ~s : ~s~%" (client-host client) (client-port client))
t)
(defmethod resource-client-disconnected ((resource echo-resource) client)
(format t "Client disconnected from resource ~A: ~A~%" resource client))
(defmethod resource-received-text ((res echo-resource) client message)
(format t "got frame ~s from client ~s" message client)
(write-to-client-text client message))
(defmethod resource-received-binary((res echo-resource) client message)
(format t "got binary frame ~s from client ~s" (length message) client)
(write-to-client-binary client message))
Finally, we register the resource with the server, and start a thread to handle messages for that resource:
(register-global-resource "/echo"
(make-instance 'echo-resource)
(origin-prefix "http://127.0.0.1" "http://localhost"))
(bordeaux-threads:make-thread (lambda ()
(run-resource-listener
(find-global-resource "/echo")))
:name "resource listener for /echo")
*protocol-76/00-support*: set to T to enable support for draft-hixie-76/draft-ietf-hybi-00 protocol
No longer used by current browsers, and doesn't support binary frames. May go away soon.
*max-clients*: maximum number of simultaneous connections allowed, or NIL for no limit
*max-read-frame-size*, *max-read-message-size*: maximum ‘frame’ and ‘message’ sizes allowed from clients.
Malicious clients can cause the server to buffer up to *max-read-message-size* per connection, so these should probably be reduced as much as possible for production servers.
*debug-on-server-errors*, *debug-on-resource-errors*: set to T to enter debugger on errors instead of dropping connections, for the server thread and resource handler thread respectively.
register-global-resource (name resource-handler origin-validation-function):
Registers resource-handler for the resource name, which should be the abs_path part of a URI, like /foo/bar, origin-validation-function should be a function of one argument which returns true for any origin from which connections will be accepted. See any-origin,origin-prefix,origin-exact. (“Origin” in this case refers to the value of the Origin or Sec-Webcosket-Origin header required to be sent by browsers, specifying the host from which the page was loaded, like http://localhost.)
resource-received-text (resource client message): Resource handlers should specialize this generic function to handle text messages from clients. message is a lisp string containing the message from client.
resource-received-binary (resource client message): Resource handlers should specialize this generic function to handle binary messages from clients. message is a (vector (unsigned-byte 8)) containing the message from client.
resource-client-connected (resource client): Called to notify a resource handler when a client connects. If the handler objects to a particular client for some reason, it can return :reject to close the connection and ignore any already received data from that client.
resource-client-disconnected (resource client): Called when a client disconnects.
write-to-client-text (client message &key frame-size): Send message to client. message should be a CL string or a (simple-array (unsigned-byte 8) (*)) containing a utf-8 encoded string. If frame-size is not nil, message will be broken up into frames of frame-size octets.
write-to-clients-text (clients message &key frame-size): Send message to a list of clients. Same as write-to-client-text, but tries to avoid repeated processing (utf-8 encoding, building frames, etc) that can be shared between clients.
write-to-client-binary (client message &key frame-size): Send message to client. message should be a (simple-array (unsigned-byte 8) (*)). If frame-size is not nil, message will be broken up into frames of frame-size octets.
write-to-clients-binary (clients message &key frame-size): Send message to a list of clients. Same as write-to-client-binary, but tries to avoid repeated processing (utf-8 encoding, building frames, etc) that can be shared between clients.
write-to-client-close (client &key (code 1000) message): Send a close message to client. code specifies the ‘status code’ to be send in the close message (see the [websocket spec][http://tools.ietf.org/html/draft-ietf-hybi-thewebsocketprotocol-15#section-7.4] for valid codes) defaults to 1000, indicating “normal closure”. message can be a short string (must utf-8 encode to < 123 octets) describing the reason for closing the connection.
(most of these should be treated as read-only, and any visible setf
functions may go away at some point)
client-resource-name (client): Name of resource requested by client.
client-query-string (client): Query string (the part of the URI after #\? if any) provided by client when connecting.
For example if client connects to ws://example.com/test?foo, client-resource-name would return "/test" and client-query-string would return "foo".
client-websocket-version (client): Protocol version being used for specified client.
client-host (client): IP address of client, as a string.
client-port (client): Port from which client connected.
client-connection-headers (client): Hash table containing any HTTP headers supplied by client, as a hash table of keywords (:user-agent, :cookie, etc) → strings.